Sid Sackson collection, 1867-2000, 1960-1995.
There are 6 Entities related to this resource.
Martin Gardner was the Mathematical Games columnist for SCIENTIFIC AMERICAN from its inception in 1956 until 1986. He earned his B.A. in philosophy at the University of Chicago in 1936; after his service in the Navy during World War II, he became a writer. He is the author of more than 65 books in the fields of science, mathematics, philosophy, literature, and conjuring. From the description of Martin Gardner papers, 1957-1986. (Unknown). WorldCat record id: 122586509 ...
American games entrepreneur. From the description of Joli Quentin Kansil papers, 1959-2010. (Unknown). WorldCat record id: 754872639 Biographical/Historical Note American games entrepreneur. From the guide to the Joli Quentin Kansil papers, 1959-2010, (Hoover Institution Archives) ...
Sid Sackson (1920-2002) was a board game and card game designer, collector, consultant and author. He created over 500 games, about 50 of which were marketed. Among his most notable were Acquire, Can't Stop, Sleuth, Focus, Bazaar, Metropolis, Monad, Take Five, and Venture. His book A Gamut of Games--a collection of card, board, and party games published by Random House in 1969--is considered a classic work. He amassed a collection of over 15,000 games and reference materials. From th...